Wk 12: Art vs. New Media

Continually attempting to be ahead of the times and conceptualize the future and the way in which the present is apparent to us is a main goal of artists. Access to new technology and media sparks an evolution in the way in which art is made and created. With a mass influx of new media, can we segregate art from media?

All art, in one way or another comes from the way in which social interaction exists, between both individuals and the media and individuals. When looking at Ryoji Ikeda’s work, The Transfinite, we see an exploration of space and the relations that is created when media is saturated to a level that it becomes the space.  A critique on the way in which new media has created transversal links to all aspects of life.

This concept of changing space has further been explored in mainstream culture in Japan. Hatsune Miku, a popular synthesized vocal musician (through program vocaloid), with the visuals similar to that of an anime character, has become a sensation. The creators have used new visual technology available to create the live concert experience, as seen below.

New media has also allowed her to be integrated into advertising for Toyota (her sponsor company)

Though this may not be seen as high art, Miku and her concert experience is a perfect example of the way in which space is transformed by the new media available today.

  By Wayne Blair, z3290795
Tutorial – Monday 4pm

References

Wk 11: the future

In this age of new media as a primarily socialisation device, issues of the way in which it will be used in the future come to the foreground. In a time of high unpredictability and increasingly fast evolution of the media how can we adequately prepare for a future. Jane McGonigal examines the way in which media is used today and proposes a future in which socialisation is key, and a failure to accept and move towards this will be indicative of failure.

McGonigal sees the beginning of the future with the creation of Web 2.0.

“It’s a collection of technologies, business strategies, and social trends. Web 2.0 is more dynamic and interactive than its predecessor, Web 1.0, letting users both access content from a Web site and contribute to it.” (Murugesan 2007; p34)

A system that allows social connection, collaboration and easy movement of information, a system necessary for the future. To gain insight into the power of Web 2.0 and the new media, we simply have to look at Wikipedia, an encyclopaedic website that is based off collaboration in the collection of information. It has been estimated that this website alone has generated over “100 million thought hours”. With this power the future remains an open source.

However this openingness will create challenges to the way in which the future will pan out. For example Cambrian House (2006), a popular crowd-sourcing website was unable to keep collaboration stable and therefore failed to remain afloat. Jane however believes that there is a way to combat this, with what she calls “Fun Economics”, a method of rewarding collaboration in some way. Though this will require future development, it cannot be all wrong, look towards the success of facebook and World of Warcraft that have effectively kept their audience attention.

 By Wayne Blair, z3290795
Tutorial – Monday 4pm

Reference

  • McGonigal, J. 2008, “The Engagement Economy.” Technology Horizons, The Institute for the Future
  • Murugensan, S. 2007, ‘Second generation web technologies’, IT Pro, Jully/August 2007, IEEE Computer Society, P34-41

Wk 10 – Science Publishing vs. The New Media

New media has changed the possibilities of research and the way in which we find valuable information in all aspects. Where previously, a requirement for research to become accessible was to have it published as a single piece in a collective research text which remained limited in its production and distribution, now with the widespread access to internet, researchers are able to spread their information through social collectives such as the blog medium or through online journals. This change has caused a shift in both the way in which these texts are created and the way in which they are sought.

“In the early 1980s, geneticists worked away in their different labs, racing to sequence genes and patent them before the neighbouring lab could. The result: duplication, very slow progress and a huge bill.” (Pisani 2011)

Historically scientific research remained, in large part, a closed off system. However in the new age of media connectivity, collaboration is key. “There’s arguably even greater benefit to digital knowledge transfer in science” (Wilbanks 2011), allowing research to be shared over numerous groups, aiding the speed and reliability of results. However in a world where “published papers are virtually the only measure of success” (Pisani 2011), issues of ownership and recognition become a problem, causing fear towards the new media’s place in our society. This begs the question, should the industry change to accordingly adopt the new media, or should the academic papers return to the private medium they once were?

This brings into context concepts of future, an issue that will be explore in the next blog.

 By Wayne Blair, z3290795
Tutorial – Monday 4pm

References

Wk 8 – Politics and New Media

From informing the public of the agenda the government wishes to take, to the way in which journalism acts as the 4th estate, becoming a watchdog for the states policies media has always been an important instrument of politics and the way in which the state works. In this age of new media however, the government has increasingly less influence over what the public has access to, changing the way in which they work completely.

New Media has allowed the state to have a larger interaction with the public, changing the way in which the political run works. The state now needs to create a public image, one in which their voters can feel they are active within. This involves embracing the way in which the new media allows increased connectivity, beyond that of the past. Something clearly used in the Obama campaign throughout 2008, in which twitter and youtube (with 52m views) were used to express his policies to the public. He was also able to “raise a near-record $52m, of which $31m were donations of $200 or less” to fund his campaign (The Economist 2008).  His successful use of the social media attributes to the power this has among the public.

With the constant connectivity it has allowed, new media does not contain only positives in the world of politics. Former Australian Primeminister Kevin Rudd’s time in office remained, simply, chaotic. He was “up till 3am, and back at work at 6am” (Ellis 2010), constantly trying to keep up with the ‘never sleeping’ new media. This, an obvious health issue, could be the reason in which his policies remained curious, which in turn lead to his downfall and replacement by Julia Gillard.

New Media is a double-edged sword in terms of politics, both possibly causing destruction of the state, or providing new ways of better communication and public notice.

 By Wayne Blair, z3290795
Tutorial – Monday 4pm

Refernces

Wk7 – Reality and the individual

Reality in our society is continuously changing, increasingly individual and becoming increasingly variable by us.

When we break down how we create reality, we see it is a combination of perception and habit.

  • Perception – a highly contextualized view and experience of the world before us. This is completely shaped by our individual pasts and our past relations to objects (Whitehead)
  • Habit – an individual collective of our actions, thoughts and mannerisms. It is a strong didactic relation between attraction and distraction of humans. It however does not exist as a simple repetition of human actions, but as skilled variations.

 

This theory has been applied and appropriated by Howard Rheingold, with his concept of ‘infotention’, “a mind-machine combination of brain-powered attention skills and computer-powered information filters” (2011). He uses this to be able to clearly designate his attention to the internet accordingly. His perception of the internet has been melded  and manipulated by various internet collations (such as RSS, Dashboards, Twitter, searches, etc) to shape his experience, and therefore his reality of the internet. As he describes, creating a dashboard is “not so much about how you set it up, it’s about changing your own browsing habits” and controlling your attention and distraction. He evolves the internet to become a completely individualistic representation of his interests.

This view of individualisation has been appropriated consistently throughout video gaming. We see designers continuously attempting to create a more personalised experience, and create different in- game realities. For example:

  • Bioware’s Mass Effect titles (2007, 2010 and one upcoming late2011) provide players with the ability to make conversational choices, and game altering decisions that shape the reality that exists during a playthrough. This creates a highly individual experience, through ones perception of the characters and the worlds needs.
  • Blizzard’s World of Warcraft (2004) online multiplayer RPG also takes choice and creates a highly individual experiences. By allowing character customisation and choice of tasks to complete, players are giving altering realities of the world they inhabit.

by Wayne Blair, z3290795

tutorial time: monday 4pm

 

References

Wk 5 – Reality

Arts3091 – Blog 3
In this age of extreme media consumption, the way in which we perceive reality is altering more than ever (Murphy, 2004). The notion of a ‘single reality’ no longer exists. In the past the segregation of the actual and the virtual allowed us to define reality as the actual, and the virtual as nothing more. However, the actual and the virtual come together in media, creating a continuously shifting reality into a highly individualised being. We live in a didactic relation in our subjectivity to us as much as by us (Massumi).
According to Greyson (2009) augmented reality provides the greatest examples of the relation between the actual and the virtual.
• Ray-ban are experimenting with a ‘virtual mirror’ that allows customers to “try on” different glasses. By moving the actual (a facial picture and the glasses) into the virtual (not in the physical world), we are altering the way in which we experience online shopping. Our concept of reality is completely shifted, creating new experiences.
• Lego are experimenting with visual scanners that show the actual final product of the set your thinking of buying. This virtual image of the possible actuality again shifts the way we perceive reality. We no longer need the often glamorized 2D image on the box.
• The new Nintendo console, the 3DS incorporates an augmented reality game via the AR cards. This feature uses the 3D cameras to scan the AR cards and create a three dimensional playground in which players can interact. Via the gyroscope in the 3DS in relation to the card position, players are able to move around the card, shifting the perspective of the playfield.

I believe the mix of actual and the virtual, and how this effects reality is a very important question to the way we experience our lives.

By Wayne Blair, z3290795
Tutorial – Monday 4pm

References
• Greyson, C. 2009, ‘Augmented Reality Overview’, GigantiCo, accessed 29 March 2009,
• Murphy, A. 2004, ‘the world as clock: the network society and experimental ecologies’ in Topia; 117-139

Wk 3: Media Ecologies

In our contemporary society, “access to the media is a vital component” (Deitz 2010) to all aspects of our lives, including the social, economical and political scape. The media has become the central being of our existence. This has seen the evolution of the theory Media Ecologies. Bridging from the biological study, media ecology is “about understanding the complex web that life weaves” (Rawlings 2011). No one component is exterior and unbiased to another, we and the media we consume are interconnected and interdependent.

 

In media theory, there are two main streams.

  • North American Standards: a focus on the singular environment a media inhabits, while still exploring an introspective and an extrovert study. It discerns the simple cause and effect system, focusing on the affect (how we effect and are effected) and the perception and feelings created. Key theorists: McLuhan and Neil Postman
  • European Standards: a focus on the way ecologies have become dynamic systems, and how they integrate and intersect into one another, ecologies are no longer separate from one another.  There is less focus on the actual object/media, and more on how it exists in the ecology and the interdependencies created. Key theorists: Bateson, Guuttari

 

With the contemporary societies heightened importance to “the concepts of transparency, participation and collaboration [a] profound culture change” has occurred (Rawlings 2011). No longer are the private and public sector so separate from one another. This can clearly be seen in the liberation of the film and video industry, with youtube in 2009, uploading 20 hours of video every minute (Junee 2009). This is also noticeable in the video game industry, with the shifting and integration of the private sector with the public sector. Indie games and ’Mods’ preformed by the public sector on private sector games have grown enormously with the continued growth of the internet as a communication medium. The ecology of both video games and film have expanded exponentially, creating further change in the media environments in which we exist.

 

By Wayne Blair, z3290795

 

References:

Wk2: Technological Determinism vs. Cultural Materialism

The media landscape has never been a definitive one. It is continuously changing, mutating and evolving throughout time, all at a rapidly increasing level. In this age we never experience one singular landscape, we are continuously adapting and evolving the way we are and the technologies we utilize. This volatile landscape has created an equally volatile theoretical approach to media. We are subject to continuously changing outlooks on the interaction between technology, culture and society.

One of the primary theories of media and the relationship between technology and society was explored by McLuhan. He believed in technological determinism, an outlook that believes that society and the way it functions are adaptive to the new technology created. Technology is the focus. It emphasises that technology is an “extension of human capacitates” (Murphie and Potts, 2002; 13). With his famous statement “the medium is the message”, he emphasizes that the true power of media lies within its ability to alter the way we communicate, interact and recognize the world. His primary exploration was of the television and the print media, however his media theories have been adopted for the contemporary technologies.

Though McLuhan’s views are still important in the study of media, they were subject to much criticism and controversy. Raymond Williams with his theory of ‘cultural materialism’ takes the opposing stance of McLuhan. He believed that society and the changing cultural scape in was the defining factor in the creation of technology, we had a need that required fulfilment. He explores the “social need and political intention” (Murphie and Potts, 2002; 18) that go into the creation of technology, an aspect that McLuhan failed to recognise. For example the way in which our need for portability in an entertainment platform saw the creation of the portable gaming systems, the iPod and the iPad.

I do not believe that either of these arguments express a definite truth.  We exist in a combination of the two, whereby they work in harmony to change the technologies available and the way we interact with it.

By Wayne Blair, z3290795

References:

  • Marshall McLuhan, the Man and his Message, 1960-1980, online video, accessed 11 March 2011, <http://archives.cbc.ca/arts_entertainment/media/topics/342/>
  • Murphie, Andrew and Potts, John, 2003, ‘Theoretical Frameworks’ in Culture and Technology London, Palgrave Macmillan; 11-38
  • Saskia Sassen, 2009, ‘The Internet as Playground and Factory’, online video, accessed 11 March 2011, <http://vimeo.com/6789940>

Arts2090 – Research Essay- Monopolies of Knowledge and Society

By Wayne Blair, z3290795

Text Based

Question 4 - “[C]ivilization has been dominated at different stages by various media of communication such as clay, papyrus, parchment, and paper produced first from rags and then from wood. Each medium has its significance for the type of monopoly of knowledge which will be built and which will destroy the conditions suited to creative thought and be displaced by a new medium with its peculiar type of monopoly of knowledge.” (Innis, H, 1949, The Press: A neglected factor in the economic history of the twentieth century, Oxford University Press, London; 5).

Do you agree with this statement? Provide examples from the history and current state of publishing to make your argument.


In a technologically deterministic society, the way in which we interact with the media, as a technological form of communication, is continuously shifting. Through time, technological advancements are integrated into our lives, allowing new media and communicative forms to be created. With each new media system, the way in which society functions is altered, and a new form of power is established. Political economist and social theorist Howard Innis is attentive of the way in which society can be constantly “displaced by a new medium” (1949; 5), and how a power originates in the exclusion of one group to another, creating centralizations and/or hierarchies of knowledge. This constant modification of the monopolies of knowledge, dictates a dislocation of culture, ideology and societal practice. Philosophy Theorist Ian Angus argues that the communication’s “characteristics are not given to the medium by its environment, though they are certainly used in a specific way in a given environment” (Angus, 1998). He highlights that the medium is highly subjective to the society using it, and thus monopolies of knowledge can differ in different cultures. Innis, in his argument centers on the western world, primarily the United States, as will this essay, but as technology has improved, particularly with the rise of the internet, the technological uses homogenize. In this blog I will explore the way in which the evolving communication technologies change the way monopolies of knowledge are structured and their effect on how societies function.

The communicative medium that is used in the transfer knowledge will affect the longevity, transferability and importance of its message both in time and spatially. These dual oppositions fabricate the Innis argument of ‘Bias of Communication’ (1951), where a “Time-biased media render the passage of time unimportant  … [and] Space-biased media render the expanse of space unimportant” (Marvin 1983; 32). Innis argues that each form provides a differing construct of societal power, with space-biased media “favour[ing] decentralization and hierarchical types of institutions” while time-biased “favour [s] centralization” (Innis, 1972; 7). Through time society is continuously forced to move between the two biases, or into a state of increased bias, however, as Angus exposes, “When a society has been reasonably successful in extending itself in space… the explicit concern… becomes directed toward time” and vice versa. Innis argues that knowledge and communication must be subjugated and eradicated in some form, in accordance with the power shifts to allow a complete adoption of the technology into the current cultural setting.

“Institutions are based on a medium of communication that, within that institution, is the most significant and then monopolizes knowledge through monopolizing access to and use of that medium of communication” (Angus, 1998). When knowledge is altered, hidden or favourably exposed, due to power constructs in society, Monopolies of Power exist. Communication technologies allow an “explicit and/or implicit control over the social pool of information” (Comer, 2001; 280) and therefore what is known and communicated by society and the masses. “The limitations of culture, in point of duration, are in part a result of the inability to muster the intellectual resources of a people” (Innis, 1951; 203). Those who have the monopoly of knowledge gain the ability to alter what is remembered, the past, present and future. The archive becomes alterable and representative of those in power in the “death, aggression, and destruction drive” (Derrida, 1994; 94) “a forgetfulness which does not limit itself to repression” (Derrida, 1994; 19). Innis foregrounds how “Writings on culture can be divided into those attempting to weaken other cultures, and those attempting to strengthen their own” (1951; 202), highlighting the cyclical destructibility and destructive intentions of the monopolies of knowledge.

Communication technologies have always been a focus of social interaction between cultures, and therefore has been a form of preserving a culture. “Once a new medium has begun to spread in a civilization, the extent of its adoption is also shaped by factors arising from its own inherent characteristics” (Frost, 2003) of simplicity and innovation. The “Literacy probably constitutes the most significant monopoly of knowledge in human history” (Levinson, 1997; 12). It can be argued that all forms of communication media stem from a literature basis, whereby ‘literacy’ is not simply the act of reading and writing by hand as traditionally viewed, but a method of using media and communicating though a technological means. Therefore literacy constitutes a fluid knowledge in itself, throughout history.

When looking at the communication of the Ancient Greeks, whose “oral tradition … provided a basis for the epic and for literature designed to unite scattered groups” (Innis, 1951; 205), creating a space-biased community, focused on the Greek mythology passed through from those in power. A strong interpersonal relation existed in the passing of information between those in society. However, with the introduction and growth of a written medium, a new form of communication and publication, the monopolies of knowledge and power that previously existed in the oral traditions, were delegitimized of authority, and throughout the fifth century “Greek culture was destroyed” (Innis, 1951; 205). Monopolies of power, and therefore knowledge were shifted away from the people, to the elitist, those able to read the new media. Communication became more time-biased, where hierarchies in power decided legitimacy.

This destruction of the existing powers occurred again with the creation of the mass printing press in the fifteenth century. “The discovery of printing … implied the beginning of a return to a type of civilization dominated by the eye rather than the ear” (Innis, 1951; 207). When opened to the public, this technology began as a widespread mode of communication, with a circulation of personal notices and personal opinions throughout society. The space-biased communication increased, allowing a decentralization of ideas and knowledge to the people. However, questions of legitimacy and an abundance of information, along with the pre-existing influential ‘news press’ organizations in a city, saw a reduction of the public masses, allowing the pre-existing monopolies to of power to be re-established. But with the increase in public opinion and critique on the accountability of the press, the Fourth Estate came into existence, reducing, their overall power, but legitimizing their political influence on society (Schultz, 1998; 22-25).

The effect of the printing press permitted another immense change in the way monopolies of power interact, with the mass production of an English translation of the Catholic Bible. Previously in Latin, it was only able to be read by those in power within the church, and therefore, knowledge was kept time-biased and centralized by those “who could decide the nature of the information that they passed on to the rest of the community” (Levinson, 1997; 12). Society was only able to gain knowledge from those in power, communication was in disproportion and the public’s influence on the past and future was negligible. With the translation to English, power and monopolies of knowledge were decentralised, allowing the masses to gain a new power of choice and interpretation.

The transformation of communication back into the oral and aural, came with the invention of the radio throughout the early nineteenth century. Similar to the printing press before it, the space-biased radio saw widespread uptake as a means of communication, leading to the creation of 13,581 licensed amateur stations in the United States (Douglas, 1998; 293), once again decentralizing the monopolies of knowledge set up by the governance of the print media. But this mass adoption posed questions of authority and importance of information, leading to the corporatisation of the radio. The radio became “for the most part became yet another vehicle used by private-sector interests to attract consumers to advertising” (Comer, 2001; 281-282), a private commodity restrictive in its social interaction and schedules. The power was completely eradicated from the masses, returning to the elites, causing a centralized monopoly of knowledge to be created.

The most recent evolution of literacy was the creation of the internet. Joining the world in ways never experienced before, it changed the way in which communication is experienced today. A primarily space-biased medium, free from the boundaries of physical space, the internet allows communication and interaction with others around the world. Like most technologies, once literate, the boundaries of power became increasingly dispersed. With its primary interactions of social networking and sharing of information, the internet, unlike previous forms of literacy, has yet to be commoditised to a level of elitist only status, its monopolies of knowledge remaining with the masses. With its archive-ability, it also evokes a timeless quality, retaining the past, present and future, breaking into the time-biased medium, and creating a balance between the two.  As Angus argues a “balance of biases can allow a viewpoint which, in a sense, neutralizes the conflicting biases of a plurality of media” (1998). This may attribute for its relatively long life thus far, yet to be replaced by a new form of communication. Instead it is being increasingly integrated into our lives, becoming the new communicative form of older technologies, like internet radio and online news reports. While still retaining some forms of power hierarchies in traditional media forms and internet reliability, the monopolies of knowledge in this stage of communications is the most dispersed it has been historically, with the masses gaining a cumulative power through the internet.

In a technologically deterministic society, the way in which we interact with the media, as a technological form of communication, is continuously shifting. Over time, as the technological form advances, so does the way in which society functions and interacts. Monopolies of Power, knowledge, communication and truth are displaced and refigured in effect of these technological changes (Innis, 1951). But, in our contemporary society, with the introduction of the internet, a balance and consistency of the monopolies may have been reached. Society has reached a new standardization of communication.

By Wayne Blair, z3290795

Tutor – Rowan

Tutorial time – Wed 9am

Bibliography

  • Angus, 1998, ‘The materiality of expression: Harold Innis’ communication theory and the discursive turn in the human sciences’, Canadian Journal of Communication, Vol 23, No 1, viewed 2/6/10 < http://cjc-online.ca/index.php/journal/article/viewArticle/1020/926>
  • Comor, E, 2001, ‘Harold Innis and the ‘Bias of communication’’, Information, Communication & Society, Vol 4, No 2, Routledge, United States; 274 – 294
  • Derrida, J, 1998, Archive Fever: A Freudian Impression, University Of Chicago Press, Chicago, edn 1; 19, 94, 202-203
  • Douglas, S, 1998, Inventing American broadcasting, John Hopkins University Press, Baltimore; 290-295
  • Frost, C, 2003, ‘How Prometheus is bound: applying the Innis method of communications analysis to the internet’, Canadian Journal of Communication, Vol 28, No 1, viewed 4/6/10 <http://www.cjc-online.ca/index.php/journal/article/viewArticle/1338/1396>
  • Innis, H, 1949, The Press: A neglected factor in the economic history of the twentieth century, Oxford University Press, London; 1-5
  • Innis, H, 1951, The bias of communication, University of Toronto Press, Toronto; 200-210
  • Innis, H, 1972, Empire and communications,  University of Toronto Press, Toronto & Buffalo; 5-9
  • Levinson, P, 1997, The soft edge: a natural history and future of the information revolution, Routledge, United States; 10-15
  • Marvin 1983, ‘Space, time, and captive communications history’, Communications in Transition, Praeger, New York; 25–35.
  • Schultz, J, 1998, Reviving the Fourth Estate: Democracy, Accountability and the Media, Cambridge University Press; 22-25


Tutorial Mins 19/8 – W10A

Tutorial 19th/8

‘… [the journalist] has a tongue others will listen to.’
Thomas Carlisle
This tutorial centred on the idea of the media playing the role of the Fourth estate, reporting objectively to the population about issues of government etc.
The question was then raised about what constitutes objectivity? Whilst historically articles were clearly filled with opinions, and highly sensationalised, in an attempt to combat this, nowadays articles seek to be balanced and factual. Objectivity serves as a strategy, understanding that we all have preconceptions and prejudices, but still maintaining that one can remain unbiased and leave out one’s opinions in one’s writing.
The media serves to frame what we talk about, setting our agendas and potentially affect our means of consumption. While the reporter aims to report events based on their newsworthiness, ownership of media may also play a part in the content consumer receive. In some instances organisations may seek to set their own agendas, and thus objectivity may be sacrificed. Is this the fault of the format, simply an inevitability? Or is it that objectivity can never be completely achieved?
In contrast, blogging as a means of expression legitimises the notion of the media as a fourth estate. Following no real system or rules, blogging differs greatly from the news article and thus may justify the journalist as an objective reporter. On the positive side of things however, in democratic systems blogging does give citizens a voice (and thus power) and offers a notion of checks and balances.


Tutorial Wednesday, 10.30, W10A

Tutor Margie

Group 4 – Wayne Blair, Kelsey Harkness and Larissa Rankine

‘… [the journalist] has a tongue others will listen to.’
Thomas Carlisle
This tutorial centred on the idea of the media playing the role of the Fourth estate, reporting objectively to the population about issues of government etc.
The question was then raised about what constitutes objectivity? Whilst historically articles were clearly filled with opinions, and highly sensationalised, in an attempt to combat this, nowadays articles seek to be balanced and factual. Objectivity serves as a strategy, understanding that we all have preconceptions and prejudices, but still maintaining that one can remain unbiased and leave out one’s opinions in one’s writing.
The media serves to frame what we talk about, setting our agendas and potentially affect our means of consumption. While the reporter aims to report events based on their newsworthiness, ownership of media may also play a part in the content consumer receive. In some instances organisations may seek to set their own agendas, and thus objectivity may be sacrificed. Is this the fault of the format, simply an inevitability? Or is it that objectivity can never be completely achieved?
In contrast, blogging as a means of expression legitimises the notion of the media as a fourth estate. Following no real system or rules, blogging differs greatly from the news article and thus may justify the journalist as an objective reporter. On the positive side of things however, in democratic systems blogging does give citizens a voice (and thus power) and offers a notion of checks and balances.
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